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Earthquake - Deals 5-13 damage to nearby units in a 3x3 tile square

Earthquake

Deals 5-13 damage to nearby units in a 3x3 tile square

Traits

AoE

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Can Evolve Into (5)

This ball can be used as an ingredient to create:

Glacier
Glacier
Releases glacial spikes over time that deal 15-30 damage to enemies that touch them and freeze them for 2.0 seconds. This ball and its glacial spikes also deal 6-12 damage to nearby units
Magma
Magma
Emits lava blobs over time. Enemies who walk into lava blobs are dealt 15-30 damage and gain 1 stack of burn (max 3 stacks). Burn lasts for 3 seconds, dealing 3-8 damage per stack per second. This ball and its lava blobs also deal 6-12 damage to nearby units
Overgrowth
Overgrowth
Applies 1 stack of overgrowth. Upon reaching 3, consume all stacks and deal 150-200 damage to all enemies in a 3x3 tile square
Sandstorm
Sandstorm
Goes through enemies and is surrounded by a raging storm dealing 10-20 damage per second and blinding nearby enemies for 3 seconds
Swamp
Swamp
Leaves behind tar blobs over time. Enemies who walk into tar blobs are dealt 15-30, are slowed by 50% for 7 seconds and gain 1 stack of poison (max 8 stacks). Each stack of poison deals 1-3 damage per second. This ball and its tar blobs also deal 6-12 damage to nearby units

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Related Pages

View All EvolutionsFusion Reactor GuideComposition Guides